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The complete treeview is saved as a graphic file. The available file formats include bitmaps(*.bmp), JPEG files (*.jpg) and non-animated GIF files (*.gif) as raster graphics as well as enhanced metafiles (*.emf) as vector graphics. Details about the various formats can be found in the Appendix in the section Print and Graphic File Formats.
If larger graphics are created, the use of raster formats may lead to extremely large files, which may take a long time to process and may strain the graphics resources of your computer. If this is the case, you will be notified and the export process will be canceled. Exporting JPEG and GIF files uses even more resources. For these files, an uncompressed bitmap is created first, which is then compressed afterwards. This process can use additional resources. JPEG and GIF files need less space than an uncompressed bitmap only on the disk.
For bitmaps, JPEG and GIF files, specify the desired resolution in the corresponding additional dialog. The unit is pixels per inch (ppi). If you select monitor resolution (usually 96 pixels per inch), the output graphic will be exactly the same pixel size as the treeview display on your monitor at 100% zoom. If you want to print the graphic in its original size at a later time, use the resolution of the printer you plan to use.
When saving a JPEG file, specify the JPEG Options in an additional dialog. The setting for Quality (range 1...100%) significantly affects the resulting file size of the graphic, as the level of compression increases with lower quality settings. For a high-quality depiction, a Quality setting of 100 is recommended. This ensures that a black-and-white graphic truly remains black and white. The normal JPEG color depth is 24 bit ("True Color"). You can mark the Grayscale checkbox to switch to 256 shades of gray, which corresponds to a grayscale depth of 8 bit. For graphics without color text, photos, title coats of arms, Image Objects or background images, this selection should be made. Progressive coding produces graphic files that are shown progressively when viewed. This means that the image will be visibly "built up" section-by-section while it is loaded and decompressed.
When saving a GIF file, specify the GIF Options for color output. GIF files can only save 256 different colors. You can specify the color palette and dithering (color approximation by mixing colors) settings. Experiment with different settings to determine which settings are appropriate for your needs. Keep an eye on the resulting file size, as GIF files are usually created for posting on the Internet.
When saving EMF files, you can use the additional dialog for EMF Options to specify that EMF files be export without an opaque background. This will create an EMF file without any background color, not even white. If you insert this type of EMF file into another graphic as a Free Image Object, the background of the EMF file will be transparent. However, this method does not work well if box shadows are activated. Shadowing in EMF files is based on the background color, which is not present in this case. If the graphic where the EMF file is inserted contains a different background color or background image, the shadows of the inserted file will not be the right color.
Note 1: When creating EMF files (vector graphics), less graphics resources are generally needed than for raster graphics. However, even image files saved in this format can strain your resources before being embedded. Some users have reported that an empty EMF document is occasionally created without a notification being displayed. A reduction of the image file sizes may help in this situations. |
Note 2: In EMF files, the fonts are not embedded. If you want to view EMF files on a different computer, all of the fonts contained in the EMF file (such as the Genealog-Symbols font) must be installed on the computer. The information window in Export Preview shows you a list of all fonts used in the EMF file.
There can be a problem also on the computer of one's own: The symbol font 'Genealog-Symbols' is registered at Windows dynamically by the FamilyTreeFactory at the program start. So the FamilyTreeFactory must be started before opening an EMF file with this symbol font in a viewer. Because the FamilyTreeFactory does not cancel the font when ending again, it can be closed again just after the start. |